

Were it not for hex workshop being the GUI I learned (it being the one of the few occasions that I have become attached to a GUI) it would punch right up there with it and maybe even beat it (1024 bytes max per line- yes please although unlike hex workshop I can not see a way to drag it to what it needs to be and quite often I drag things to line up pointers, has a few more character sets as well) and roughly the same price.
#WXHEXEDITOR SHIFT JIS FULL#
Features include custom window size (nice when you have a fixed width header/entries and want it all on one line), nice ability to have two windows on the same file (not that I use it that often), full boolean operations support plus the usual shifts and such, custom file formats (which have got better in the latest version) and a reasonably nice custom CRC ability (granted not that hard to do otherwise but able to get the BIOS CRC16 as mentioned in up and running). If you have seen a screen grab or hex dump from me over the years it has probably come from this.

These could possibly stand to have a slightly nicer find and replace/paste functionality (paste fills and selection limits similar to how you might work with selections and layers in a proper graphics editor) but that would make things more complex and I should stop being lazy. The big three ones I judge all others by. "DOS" based stuff like Hexecute and Thing圓2 is out as is anything that wants to be Vim (I love my keyboard shortcuts but hex editors are mouse country as far as most of modern rom hacking is concerned).Īlso most hackers I ever speak to have several hex editors available for different things so do not be too worried about finding just the one. On the flip side right now I am not so concerned with filesystem support, raw disk reads, memory viewers and executable/disassembler/debugger functionality and I figure most of us have say 200 megs spare in case one of the editors still loads to ram and on the other extreme we do not need to open files in the petabyte or even greater than 2 gigs range most of the time (many are limited to 4 gigs by virtue or libraries). Everything should be linked and pictures should be but an image search away.īy and large anyone can get a hex editor to do hex editing (it is a fairly basic task/program after all) but it is the little extras that make it all happen.
#WXHEXEDITOR SHIFT JIS SOFTWARE#
However the world of software is vast (with several surprises making this basic list) and others have interesting things to share so I am making this thread. I keep an eye on freeware tools but by and large they lack the flexibility of Hex Workshop. Alas having used Hex Workshop for the longest time I have been spoiled by it and the features it has and as it is paid software it is not ideal to keep suggesting to people. I am presently rewriting the rom hacking docs and I kind of want a nice hex editor to suggest. Should something appear that supports that I would definitely get it. The other three mentioned were fairly evenly featured although they did not play well with one of my Crystaltile2 tables.Īlso there is a table standard having been proposed with some extra features table standard. Neither are even close to 100 megs so assuming you are not running on a SSD or USB drive that should not be a problem.Ĭrystaltile2 and another of the table supporting editors. If you have space also get both of those. Hexplorer will need the GUI tweaked quite a bit as it is very scaled back by default. Seldom quite as nice as the paid ones but between the selections you should be able to get most of it done.

The GBA and DS ROM hacking docs were being rewritten and some discussion on hex editors wanted to happen which would be what happened here.
